3.5. Adding New Functions¶
So far we have only been using the functions that are built into C++,
but it is also possible to add new functions. Actually, we have already
seen one function definition: main
. The function named main
is special
because it indicates where the execution of the program begins, but the
syntax for main
is the same as for any other function definition:
void NAME ( LIST OF PARAMETERS ) {
STATEMENTS
}
You can make up any name you want for your function, except that you
can’t call it main
or any other C++ keyword. The list of parameters
specifies what information – if any – you have to provide in order to use,
or call, the new function.
main
doesn’t take any parameters, as indicated by the empty parentheses
() in it’s definition. The first couple of functions we are going to
write also have no parameters, so the syntax looks like this:
void newLine () {
cout << endl;
}
This function is named newLine
; it contains only a single statement,
which outputs a new line character, represented by the special value
endl
.
The first word of the header is the “return type”: void returns nothing; int returns an int; double returns a double; string returns a string;
In main
we can call this new function using syntax that is similar to
the way we call the built-in C++ commands:
int main () {
cout << "First Line." << endl;
newLine ();
cout << "Second Line." << endl;
return 0;
}
The output of this program is
First line.
Second line.
Notice the extra space between the two lines. What if we wanted more space between the lines? We could call the same function repeatedly:
int main () {
cout << "First Line." << endl;
newLine ();
newLine ();
newLine ();
cout << "Second Line." << endl;
return 0;
}
Or we could write a new function, named threeLine
, that prints three new
lines:
Here we define the threeLine function, which calls the newLine function three times. The result is a function that prints three lines after it is called (each of those empty lines begins with a “*”).
You should notice a few things about this program:
You can call the same procedure repeatedly. In fact, it is quite common and useful to do so.
You can have one function call another function. In this case,
main
callsthreeLine
and threeLine callsnewLine
. Again, this is common and useful.In
threeLine
I wrote three statements all on the same line, which is syntactically legal (remember that spaces and new lines usually don’t change the meaning of a program). On the other hand, it is usually a better idea to put each statement on a line by itself, to make your program easy to read. I sometimes break that rule in this book to save space.
Note
In general, you’ll want to write your code so that it is easy for others to follow. This is especially important if you choose computer science as a career!
So far, it may not be clear why it is worth the trouble to create all these new functions. Actually, there are a lot of reasons, but this example only demonstrates two:
Creating a new function gives you an opportunity to give a name to a group of statements. Functions can simplify a program by hiding a complex computation behind a single command, and by using English words in place of arcane code. Which is clearer,
newLine
orcout << endl
?Creating a new function can make a program smaller by eliminating repetitive code. For example, a short way to print nine consecutive new lines is to call threeLine three times. How would you print 27 new lines?
You can name a function anything you want.
-
You can’t name a function the same name as a reserved keyword.
You can have a function with several parameters or a function with none.
-
This is true! However, you must always use parentheses.
You can call a function inside of another function.
-
This is true! It is common and useful.
You can write multiple statements on one line of a function.
-
This is true! As long as each statement ends with a semicolon.
Q-2: Which of these statements is false about functions?
void printX() { cout << "X"; } void printVar(int a) { cout << a; } int main() { int x = 7; printVar(x); if (x < 10) { x = x - 1; } printX(); int y = 3; double result = x / y; printVar(result); return 0; }
void printX() { cout << "X"; } void printVar(int a) { cout << a; } int main() { int x = 7; printVar(x); if (x < 10) { x = x - 1; } printX(); int y = 3; double result = x / y; printVar(result); return 0; }
Construct a function that correctly prints the perimeter of a rectangle.