7.23. Summary¶
In this chapter we have looked at the graph abstract data type and some implementations of a graph. A graph enables us to solve many problems— provided we can transform the original problem into something that can be represented by a graph. In particular, we have seen that graphs are useful to solve problems in the following general areas:
Breadth-first search for finding the unweighted shortest path.
Dijkstra’s algorithm for the weighted shortest path.
Depth-first search for graph exploration.
Strongly connected components for simplifying a graph.
Topological sort for ordering tasks.
Minimum weight spanning trees for broadcasting messages.
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