20.17. Exercises

  1. Add a method reflect_x to Point which returns a new Point, one which is the reflection of the point about the x-axis. For example, Point(3, 5).reflect_x() is (3, -5)

  1. Add a method called move that will take two parameters, call them dx and dy. The method will cause the point to move in the x and y direction the number of units given. (Hint: you will change the values of the state of the point)

    Before you keep reading...

    Runestone Academy can only continue if we get support from individuals like you. As a student you are well aware of the high cost of textbooks. Our mission is to provide great books to you for free, but we ask that you consider a $10 donation, more if you can or less if $10 is a burden.

20.17.1. Contributed Exercises